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guro
scat

Artist

  • ? ap2-ai-artist 26

Model

  • ? autismmix 1.7k

Copyright

  • ? sousou no frieren 1.3k

Character

  • ? ubel (sousou no frieren) 139

General

  • ? 1girl 147k
  • ? armpits 8.3k
  • ? bangs 66k
  • ? black choker 5.4k
  • ? black shorts 2.0k
  • ? black socks 1.0k
  • ? black tank top 392
  • ? breasts 112k
  • ? choker 11k
  • ? cleavage 27k
  • ? closed mouth 40k
  • ? curtains 4.4k
  • ? green hair 6.6k
  • ? green nails 154
  • ? hand up 5.2k
  • ? holding 11k
  • ? holding scissors 4
  • ? indoors 33k
  • ? kneehighs 1.2k
  • ? looking at viewer 104k
  • ? medium breasts 24k
  • ? nail polish 3.4k
  • ? purple eyes 15k
  • ? scissors 8
  • ? shorts 6.6k
  • ? side ponytail 2.4k
  • ? sleeveless 8.3k
  • ? smile 50k
  • ? socks 4.7k
  • ? solo 116k
  • ? spread legs 16k
  • ? tank top 2.1k
  • ? thighs 34k
  • ? window 12k

Meta

  • ? first-party edit 4.6k
  • ? highres 76k
  • ? inpainted 10k

Information

  • ID: 87046
  • Uploader: Archive »
  • Date: over 1 year ago
  • Size: 2.15 MB .png (2160x1440) »
  • Source: pixiv.net/artworks/121959968 »
  • Rating: Sensitive
  • Views: 737
  • Score: 10
  • Favorites: 10
  • Status: Active

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Resized to 39% of original (view original)
ubel (sousou no frieren) generated by ap2-ai-artist using autismmix
Original Commentary

Time for a new haircut :)

Stable Diffusion (AutismMix SDXL + a lot of LoRAs + many hours of inpainting) + Post-processing

As we all know, getting AI to draw hands can be very challenging, especially when those hands are holding an object. And since I can't draw, all this time I had to use the "Inpaint Sketch" to at least somehow show the AI what kind of hands I needed. The problem is that sometimes this method can take several hours, and the result is.. well.. yeah :/

So, I've been wanting to try something for a quiet some time: what if I just use 3D hands, and then blend them into a picture using "inpaint"? Well, I finally tried it, and as expected, this method turned out to be much faster and more precise. Although, I suppose any sane person in my place would use Blender or something like this, but for now I'm too lazy to study Blender, so I just used Unity (because I'm a Unity developer)

Workflow: https://mega.nz/folder/3zZnTDaA#2Q2P833EUOwi0cUsLYwJ-g

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