I had forgotten this, one of the few images generated with NAI first version where a character eats noodles properly. well, it was good while it lasted
Probably because the checkpoints are trained on danbooru tags, not the prompts you use
nah... every prompt i ever created is working like a charme on every checkpoint. "mad" is just meant i a way that those characters basically always run away or do other dumb stuff every time i prompt "getting-totally-ignored". it has nothing to do with danboorus tags
Background Creation: - Place objects in Unity to create the background and capture the screen. - Use LCM for real-time previews.
Vending Machine Photo: - Once angles are decided, take a photo of the vending machine. - Extract only the line art information from the photo, simplify it, adjust scale and placement, and add objects.
Character Movement and Video: - Determine character movements and record yourself acting in front of a smartphone camera. - Use object detection nodes to adjust proportions (similar to the method used with the snow Miku-chan). - Extract only posture information. - Use Openpose for v2v (assisted by prompts for each frame, including expression changes).
Illustration: - Composite background and character using Shoost. - Create light sources in Krita for rendering.
Retouching and Upscaling: - Retouch in Krita for final touches. - Finally, upscale the image.
Background Creation: - Place objects in Unity to create the background and capture the screen. - Use LCM for real-time previews.
Vending Machine Photo: - Once angles are decided, take a photo of the vending machine. - Extract only the line art information from the photo, simplify it, adjust scale and placement, and add objects.
Character Movement and Video: - Determine character movements and record yourself acting in front of a smartphone camera. - Use object detection nodes to adjust proportions (similar to the method used with the snow Miku-chan). - Extract only posture information. - Use Openpose for v2v (assisted by prompts for each frame, including expression changes).
Illustration: - Composite background and character using Shoost. - Create light sources in Krita for rendering.
Retouching and Upscaling: - Retouch in Krita for final touches. - Finally, upscale the image.